A4 Conference proceedings

What Concerns Game Developers? A Study on Game Development Processes, Sustainability and Metrics

Publication Details

Authors: Kasurinen Jussi, Palacin Silva Maria, Vanhala Erno

Publisher: IEEE

Publication year: 2017

Language: English

Related journal or series: International Conference on Software Engineering

Title of parent publication: 2017 IEEE/ACM 8th Workshop on Emerging Trends in Software Metrics (WETSoM) : ICSE '17 39th International Conference on Software Engineering

Journal acronym: ICSE

Start page: 15

End page: 21

Number of pages: 7

ISBN: 978-1-5386-2807-2

ISSN: 0270-5257

eISSN: 1558-1225

JUFO level of this publication: 2

Digital Object Identifier (DOI): http://dx.doi.org/10.1109/WETSoM.2017.3

Permanent website address: https://dl.acm.org/citation.cfm?id=3106039πcked=prox&CFID=827773940&CFTOKEN=32065276

Open Access: Not an Open Access publication


It can be argued, that software development and game development share a number of features in their process models, such as the need to design, develop and test software functionalities. However, while the software engineering (SE) models work successfully supporting the software development, their practical application for game development is frequently unsuccessful. To understand this problem and number of other aspects such as Green IT and business models, we conducted a survey with the game industry organizations. Based on our observations on the SE practices, the game industry applies mostly the agile process models or nothing at all, their major concerns for business were mobile development, digital marketing, employees with specific abilities and keeping innovation in their business, and their minor concerns were eco-impact elements, software reusability and financing. Based on our results, we identified areas which would warrant more studies to support the game industry practices, eco-aspects and business.

Research Areas

Last updated on 2021-24-03 at 14:16